| I originally created this project to enhance realism for a GTA V Roleplay server. Recently, someone mentioned wanting to use these as default profile pictures for an upcoming social media platform. I decided to share them here in case they inspire other creatives. The fingerprints are seed-dependent and they consistent for an offline matching. Source: https://github.com/1etu/actual-fingerprints Research & Papers: https://1etu.github.io/actual-fingerprints/ Demo: https://1etu.github.io/actual-fingerprints/#demo Credits & References: - R. Cappelli, D. Maio, D. Maltoni. Synthetic fingerprint-database generation. International Conference on Pattern Recognition, 2002. Also the synthetic generation chapter of the Handbook of Fingerprint Recognition.
- B. G. Sherlock, D. M. Monro. A model for interpreting fingerprint topology. Pattern Recognition 26(7), 1993.
- P. R. Vizcaya, L. A. Gerhardt. A nonlinear orientation model for global description of fingerprints. Pattern Recognition 29(7), 1996.
- T. Y. Zhang, C. Y. Suen. A fast parallel algorithm for thinning digital patterns. Communications of the ACM 27(3), 1984.
- N. K. Ratha, K. Karu, S. Chen, A. K. Jain. A real-time matching system for large fingerprint databases. IEEE Transactions on Pattern Analysis and Machine Intelligence 18(8), 1996.
- A. H. Ansari. Generation and storage of large synthetic fingerprint database. Master's thesis, Indian Institute of Science, 2011.
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