Our journey of our Open Source BFA Project
Hello everyone! You've probably seen some of my other posts on this subreddit. I'm one of the developers behind the open-source BFA server, and our team is working hard to build the most stable, community-driven 8.3.7 emulator out there. Beyond the code, we are bringing this world to life on Nazmir, our progressive BFA realm.
Here’s a little update about the progress of our BFA-HavenCore:
- Started work on the Corruption System (still WIP).
- Started work on the WoD introduction quests (still WIP).
- Started work on the Demon Hunter starting questline (still WIP).
- All professions have been fixed except Archaeology.
- Fixed 50+ quests for levels 1–19.
- Fixed 75+ creatures for levels 1–19 (including wrong factions, incorrect unit flags, and other issues with them).
- Fixed 8+ broken spells for levels 1–19.
- Removed deprecated quests, game objects, and creatures that were no longer present in BFA for levels 1–19.
- The Pet Battle System has been fully fixed.
- Upgraded all dependencies to the TrinityCore master standard (G3D, CascLib, gSOAP, RapidJSON, jemalloc, SFMT, efsw, UTF8, and zlib), and fixed Clang and GCC builds.
P.S. There’s probably some other stuff missing from this list.
However, there’s still a lot of work to be done, and we’re looking for more contributors who would like to help us.
Thanks for all the support! It means a lot to us.
Github repo: https://github.com/HavenWoW/BFA-HavenCore
Discord: https://discord.gg/RvwZd6v7w
[link] [comments]